Texture Packs

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This page is still undergoing construction. In the meantime, for texture packs please see http://minetest.net/forum/viewforum.php?id=4.


What is a Texture Pack?

The default texture pack (left), vs MineToon (right)
A texture pack is the collection of files that are used to change the in-game textures of blocks, items, mobs and the GUI. The native resolution of Minetest's textures are 16x16 (in pixels).

All versions of Minetest support custom textures with use of the texture_path command, but the /textures/all/ folder was added in 0.4.dev-20120408.


In any version of Minetest the easiest way to install a custom texture pack is by doing the following:

  1. Download a texture pack
  2. If it is compressed (.zip or .rar format) extract it (with a program such as 7-Zip) to your Minetest directory with any folder name.
  3. Open your minetest.conf file in a text editor and add the line texture_path = ../path/to/textures, replacing ../path/to/textures with the actual path to the new textures.
  4. Save minetest.conf and run Minetest, the new texture pack will now be applied.

For more in depth instructions with specific version info please see the Installing Texture Packs tutorial.

Texture Pack Creation

To create a custom texture pack you must edit the default files. If you have experience with image editors then creating your own custom texture pack is incredibly straightforward.

  1. Locate the default textures (see here if you are unsure of where these files are).
  2. Use your preferred image editing program (Gimp and Paint.NET are free and work well) and edit each PNG file as desired.
  3. Save the file as 32 bit as to preserve transparency.
    1. If you want to distribute this texture pack for others to use, create a zip file with the same file structure that is used by default.

Notable Texture Packs

  • Cisoun's - This makes up the majority of the default textures.
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