Map Generator Evolution

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=== Version 4 ===
 
=== Version 4 ===
 
[[File:Mapgenv3 4.jpeg|thumb|650px|Mapgen 4 biome]]
 
[[File:Mapgenv3 4.jpeg|thumb|650px|Mapgen 4 biome]]
 +
More tweaking
 
{{-}}
 
{{-}}
 
=== Version 5 ===
 
=== Version 5 ===
 
[[File:Minetest mapgen5 funky.jpeg|thumb|650px|Mapgen 5]]
 
[[File:Minetest mapgen5 funky.jpeg|thumb|650px|Mapgen 5]]
 +
Official mapgen for version 0.3.1
  
 
=== Latest Dev ===
 
=== Latest Dev ===
 
[[File:Screenshot 2438759180 mapgenv6.jpeg|thumb|650px|Mapgen 5]]
 
[[File:Screenshot 2438759180 mapgenv6.jpeg|thumb|650px|Mapgen 5]]
 +
Remade in Lua for latest 0.4 snapshot, this is much faster

Revision as of 10:07, 8 April 2012

Contents

Version 0

Undefinable terrain

Had horrible terrain generation. But at least terrain could be generated.

Version 0.0

The first trees
More trees

Trees we're added in, but they were basic and ugly.

Version 1

The first official mapgen

As you can see "water" was added in, but it was not real water.

Version 2 dev3

Mapgen 2 dev3

Mountains were made more pronounced and ore generation was better. Although this was a development version.

Version 2 dev4

Mapgen 2 dev4

Things were tuned a little better

Version 2

Mapgen 2 dev3 biome

Beaches were included and sand finally spawned

Version 3 "3d noise" dev1

A giant cliff

3D noise is used to generate this terrain. Its pretty insane.

Version 4

Mapgen 4 biome

More tweaking

Version 5

Mapgen 5

Official mapgen for version 0.3.1

Latest Dev

Mapgen 5

Remade in Lua for latest 0.4 snapshot, this is much faster

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