Map Generator Evolution

(Difference between revisions)
Jump to: navigation, search
Line 21: Line 21:
 
{{-}}
 
{{-}}
 
=== Version 2 ===
 
=== Version 2 ===
[[File:Scenery2.jpeg|thumb|650px|Mapgen 2 biome]]
+
[[File:Scenery2.jpeg|thumb|650px|Mapgen 2 dev3 biome]]
 
Beaches were included and sand finally spawned
 
Beaches were included and sand finally spawned
 
{{-}}
 
{{-}}
=== Version 3 "3d noise" ver1 ===
+
=== Version 3 "3d noise" dev1 ===
 
[[File:Turbulence cliff test.jpeg|thumb|650px|A giant cliff]]
 
[[File:Turbulence cliff test.jpeg|thumb|650px|A giant cliff]]
 
3D noise is used to generate this terrain. Its pretty insane.
 
3D noise is used to generate this terrain. Its pretty insane.
=== Version 3 "3d noise" ver2 ===
+
{{-}}
 +
=== Version 3 "3d noise" dev4 ===
 +
[[File:Mapgenv3 4.jpeg|thumb|650px|Mapgen 2 dev4 biome]]

Revision as of 09:37, 8 April 2012

Contents

Version 0

Undefinable terrain

Had horrible terrain generation. But at least terrain could be generated.

Version 0.0

The first trees
More trees

Trees we're added in, but they were basic and ugly.

Version 1

The first official mapgen

As you can see "water" was added in, but it was not real water.

Version 2 dev3

Mapgen 2 dev3

Mountains were made more pronounced and ore generation was better. Although this was a development version.

Version 2 dev4

Mapgen 2 dev4

Things were tuned a little better

Version 2

Mapgen 2 dev3 biome

Beaches were included and sand finally spawned

Version 3 "3d noise" dev1

A giant cliff

3D noise is used to generate this terrain. Its pretty insane.

Version 3 "3d noise" dev4

Mapgen 2 dev4 biome
Personal tools
Namespaces
Variants
Actions
Navigation
Resources
Toolbox