Installing mods

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== Extract ==
 
== Extract ==
  
Use your favorite extraction program such as 7Zip or WinRar to extract the mod files from their respective download location.
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Use your favorite extraction program such as 7-Zip or WinRar to extract the mod files from their respective download location.
  
 
== Install ==
 
== Install ==
  
As of the latest dev builds ('''0.4.dev-20120326-b9b56ba''' onwards); simply move the mod folder to the  
+
As of 0.4.7, simply move the mod folder to the  
 
:<code>/mods/</code>  
 
:<code>/mods/</code>  
directory in your minetest folder.
+
directory in your Minetest folder.
  
 
Each mod should have it's own folder within the default mod folder.
 
Each mod should have it's own folder within the default mod folder.

Revision as of 16:23, 27 June 2013

Installing mods is extremely simple.

Contents

Extract

Use your favorite extraction program such as 7-Zip or WinRar to extract the mod files from their respective download location.

Install

As of 0.4.7, simply move the mod folder to the

/mods/

directory in your Minetest folder.

Each mod should have it's own folder within the default mod folder.

So for example:

/mods/MODHERE/.

You can also place mods in the worldmods directory inside every world directory. Example:

/worlds/WORLDNAME/worldmods/MODHERE/.

Linux

RUN_IN_PLACE disabled

If you installed the game from repository from your Linux dist, then you need to add the mods in: (~ = homefolder)

~/.minetest/mods/


RUN_IN_PLACE enabled

If you use RUN_IN_PLACE=1 (enabled) your mods folder is in your minetest base directory (the place the game is):

/mods/
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