Installing mods

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== Extract ==
 
== Extract ==
  
Use your favorite extraction program such as 7Zip or WinRar to extract the mod files from their respective download location.
+
Use your favorite extraction program such as 7-Zip or WinRar to extract the mod files from their respective download location.
  
 
== Install ==
 
== Install ==
  
Simply move the mod files to the '/mods/minetest/' directory in your minetest folder.
+
As of 0.4.7, simply move the mod folder to the  
 +
:<code>/mods/</code>
 +
directory in your Minetest folder.
  
Each mod should have it's own folder within the default mod folder.
+
Each mod should have its own folder within the default mod folder.
 +
 
 +
So for example:
 +
:<code>/mods/MODHERE/</code>.
 +
 
 +
You can also place mods in the worldmods directory inside every world directory. Example:
 +
:<code>/worlds/WORLDNAME/worldmods/MODHERE/</code>.
 +
 
 +
'''After installing the mod, start Minetest, go to the world's "Configure" menu, click "Enable All" then "Save".'''
  
 
== Windows ==
 
== Windows ==
=== Version 0.4 ===
 
Simply place the mod into your mintest mod directory.
 
  
For Version 0.4.dev-20120326-b9b56ba and newer:
+
See above.
minetest-base-directory/mods/minetest/
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For Version 0.4.dev-20120322:
+
minetest-base-directory/mods/mesetint/
+
  
 
== Linux ==
 
== Linux ==
=== Version 0.4 ===
+
=== RUN_IN_PLACE disabled ===
If you installed the game from repository from your Linux dist, then you need to add the mods in:<br>
+
If you installed the game from repository from your Linux dist, then you need to add the mods in: (~ = homefolder)
(~ = homefolder) And only works when you have the setting: RUN_IN_PLACE=0<br>
+
 
~/.minetest/usermods/
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:<code>~/.minetest/mods/</code>
 +
 
 +
 
 +
=== RUN_IN_PLACE enabled ===
 +
 
 +
If you use RUN_IN_PLACE=1 (enabled) your mods folder is in your minetest base directory (the place the game is):
  
If your minetest is a system-wide installed version on Linux your folder is something like (create if needed):
+
:<code>/mods/</code>
~/.minetest/mods/minetest/
+
  
If you use RUN_IN_PLACE enabled your mods folder is:
 
  
For Version 0.4.dev-20120326-b9b56ba and newer:
+
[[Category:Tutorials]]
minetest-base-directory/mods/minetest/
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[[Category:Mods]]
For Version 0.4.dev-20120322:
+
minetest-base-directory/mods/mesetint/
+

Latest revision as of 21:37, 6 September 2013

Installing mods is extremely simple.

Contents

Extract

Use your favorite extraction program such as 7-Zip or WinRar to extract the mod files from their respective download location.

Install

As of 0.4.7, simply move the mod folder to the

/mods/

directory in your Minetest folder.

Each mod should have its own folder within the default mod folder.

So for example:

/mods/MODHERE/.

You can also place mods in the worldmods directory inside every world directory. Example:

/worlds/WORLDNAME/worldmods/MODHERE/.

After installing the mod, start Minetest, go to the world's "Configure" menu, click "Enable All" then "Save".

Windows

See above.

Linux

RUN_IN_PLACE disabled

If you installed the game from repository from your Linux dist, then you need to add the mods in: (~ = homefolder)

~/.minetest/mods/


RUN_IN_PLACE enabled

If you use RUN_IN_PLACE=1 (enabled) your mods folder is in your minetest base directory (the place the game is):

/mods/
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