Installing mods
(hopefully clarified things...) |
|||
Line 7: | Line 7: | ||
== Install == | == Install == | ||
− | + | As of the latest dev builds (0.4.dev-20120326-b9b56ba onwards); simply move the mod files to the <code>/mods/minetest/</code> directory in your minetest folder. | |
Each mod should have it's own folder within the default mod folder. | Each mod should have it's own folder within the default mod folder. | ||
+ | |||
+ | So for example <code>/mods/minetest/MODHERE/</code>. | ||
== Windows == | == Windows == | ||
− | + | Place the mod into your mintest mod directory. | |
− | + | ||
− | For Version 0.4.dev-20120326-b9b56ba and newer: | + | For Version '''0.4.dev-20120326-b9b56ba''' and newer: |
minetest-base-directory/mods/minetest/ | minetest-base-directory/mods/minetest/ | ||
− | For Version 0.4.dev-20120322: | + | For Version '''0.4.dev-20120322''': |
minetest-base-directory/mods/mesetint/ | minetest-base-directory/mods/mesetint/ | ||
== Linux == | == Linux == | ||
− | === | + | === RUN_IN_PLACE Disabled === |
If you installed the game from repository from your Linux dist, then you need to add the mods in:<br> | If you installed the game from repository from your Linux dist, then you need to add the mods in:<br> | ||
− | (~ = homefolder) And only works when you have the setting: RUN_IN_PLACE=0 | + | (~ = homefolder) And only works when you have the setting: RUN_IN_PLACE=0 (disabled) |
~/.minetest/usermods/ | ~/.minetest/usermods/ | ||
Line 29: | Line 30: | ||
~/.minetest/mods/minetest/ | ~/.minetest/mods/minetest/ | ||
− | If you use RUN_IN_PLACE enabled your mods folder is: | + | === RUN_IN_PLACE Enabled === |
+ | |||
+ | If you use RUN_IN_PLACE=1 (enabled) your mods folder is: | ||
− | For Version 0.4.dev-20120326-b9b56ba and newer: | + | For Version '''0.4.dev-20120326-b9b56ba''' and newer: |
minetest-base-directory/mods/minetest/ | minetest-base-directory/mods/minetest/ | ||
− | For Version 0.4.dev-20120322: | + | For Version '''0.4.dev-20120322''': |
minetest-base-directory/mods/mesetint/ | minetest-base-directory/mods/mesetint/ | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 03:04, 9 April 2012
Installing mods is extremely simple.
Contents |
Extract
Use your favorite extraction program such as 7Zip or WinRar to extract the mod files from their respective download location.
Install
As of the latest dev builds (0.4.dev-20120326-b9b56ba onwards); simply move the mod files to the /mods/minetest/
directory in your minetest folder.
Each mod should have it's own folder within the default mod folder.
So for example /mods/minetest/MODHERE/
.
Windows
Place the mod into your mintest mod directory.
For Version 0.4.dev-20120326-b9b56ba and newer:
minetest-base-directory/mods/minetest/
For Version 0.4.dev-20120322:
minetest-base-directory/mods/mesetint/
Linux
RUN_IN_PLACE Disabled
If you installed the game from repository from your Linux dist, then you need to add the mods in:
(~ = homefolder) And only works when you have the setting: RUN_IN_PLACE=0 (disabled)
~/.minetest/usermods/
If your minetest is a system-wide installed version on Linux your folder is something like (create if needed):
~/.minetest/mods/minetest/
RUN_IN_PLACE Enabled
If you use RUN_IN_PLACE=1 (enabled) your mods folder is:
For Version 0.4.dev-20120326-b9b56ba and newer:
minetest-base-directory/mods/minetest/
For Version 0.4.dev-20120322:
minetest-base-directory/mods/mesetint/